Д.Даваабаяр
Зэв · Rank 18
81.617
Points
Tournament history
- МҮМХНХ-НЫ УЛСЫН АВАРГА ШАЛГАРУУЛАХ ТЭМЦЭЭН 20262026-07-2342.041 PointsAsian Serial Shot30.041
Round 1
13.536- Targets
- 334
- Time
- 8.464s
- Hit points
- 10
- Time bonus
- +3.536
Round 2
9.378- Targets
- 141
- Time
- 8.622s
- Hit points
- 6
- Time bonus
- +3.378
Round 3
7.127- Targets
- 220
- Time
- 8.873s
- Hit points
- 4
- Time bonus
- +3.127
Qabak0.000Round 1
0.000- Targets
- 00
- Time
- 8.459s
- Hit points
- 0
- Time bonus
- 0
No targets hit. Time bonus does not apply when no target is hit — round score is 0.
Round 2
0.000- Targets
- 00
- Time
- 8.833s
- Hit points
- 0
- Time bonus
- 0
No targets hit. Time bonus does not apply when no target is hit — round score is 0.
Round 3
0.000- Targets
- 00
- Time
- 9.366s
- Hit points
- 0
- Time bonus
- 0
No targets hit. Time bonus does not apply when no target is hit — round score is 0.
Mongolian Ball Hunt12.000Round 1
3.000- Targets
- 300
- Time
- 8.454s
- Hit points
- 3
- Time bonus
- 0
Round 2
3.000- Targets
- 300
- Time
- 8.981s
- Hit points
- 3
- Time bonus
- 0
Round 3
6.000- Targets
- 303
- Time
- 9.070s
- Hit points
- 6
- Time bonus
- 0
- Spring Opening Tournament2026-04-2639.576 PointsAsian Serial Shot31.362
Round 1
13.685- Targets
- 413
- Time
- 9.315s
- Hit points
- 8
- Time bonus
- +2.685
- Consecutive bonus
- +3.000
Round 2
9.683- Targets
- 023
- Time
- 9.317s
- Hit points
- 5
- Time bonus
- +2.683
- Consecutive bonus
- +2.000
Round 3
7.994- Targets
- 210
- Time
- 9.006s
- Hit points
- 3
- Time bonus
- +2.994
- Consecutive bonus
- +2.000
Mongolian Ball Hunt8.214Round 1
0.000- Targets
- 000
- Time
- 9.234s
- Hit points
- 0
- Time bonus
- +2.766
- Consecutive bonus
- 0
No targets hit. Time bonus does not apply when no target is hit — round score is 0.
Round 2
8.214- Targets
- 500
- Time
- 8.786s
- Hit points
- 5
- Time bonus
- +3.214
- Consecutive bonus
- 0
Round 3
0.000- Targets
- 000
- Time
- 8.785s
- Hit points
- 0
- Time bonus
- +3.215
- Consecutive bonus
- 0
No targets hit. Time bonus does not apply when no target is hit — round score is 0.